Zooloretto
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| Zooloretto | |
|---|---|
| Designer | Michael Schacht |
| Publisher | Rio Grande Games Abacus Spiele |
| Players | 2–5 |
| Age range | 8+ |
| Setup time | 5 minutes |
| Playing time | 30–45 minutes |
| Random chance | Medium |
| Skills required | Set collection, Tile Placement |
Zooloretto is a board game designed by Michael Schacht, published in 2007 by Abacus Spiele and in English by Rio Grande Games. The premise of the game is that each player is the owner of a zoo, and must collect animals in order to attract visitors to their zoo (thus scoring points to win the game). Having full, or nearly full, animal enclosures scores more points. However, if a player has too many animals such that they must be stored in their "barn", this causes them to lose points. Vending stalls also offer a means for players to score points with enclosures that are not full.
The method that players use to collect animals is based on the mechanics of the card game Coloretto (also designed by Michael Schacht).
Contents |
[edit] Expansions
Several expansions are available for download (at no cost) at the publisher's website. These include extra animal enclosures, a petting zoo, restaurant, and souvenir shop, each of which offers different opportunities for players to score points.
[edit] Awards
- Winner of the Spiel des Jahres 2007
- Winner of the Golden Geek Awards for Best Family Game and Best Children's Game
- 5th place Deutscher Spielepreis 2007
- Finalist Game of the Year in Finland 2007
- Spieleblitzlichter 2007
- Japan Boardgame Prize 2007 for Best Foreign Game for Beginners[1]
[edit] References
- ^ Japan Boardgame Prize 2007 winners. Retrieved on 2008-06-05.
[edit] External links
- Schacht's Zooloretto page
- Zooloretto at BoardGameGeek
- Brief game review by Bruno Faidutti (in French and English)
| Preceded by Thurn and Taxis |
Spiel des Jahres 2007 |
Succeeded by None |

